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<front>

  <title abbrev="UUID URN">A Universally Unique IDentifier (UUID) URN Namespace</title>

  <author initials="P." surname="Leach" fullname="Paul J. Leach">
    <organization>Microsoft</organization>
    <address>
      <postal>
        <street>1 Microsoft Way</street>
        <city>Redmond</city> <region>WA</region> <code>98052</code>
        <country>US</country>
      </postal>
      <phone>+1 425-882-8080</phone>
      <email>paulle@microsoft.com</email>
    </address>
  </author>

  <author initials="M." surname="Mealling" fullname="Michael Mealling">
    <organization>Refactored Networks, LLC</organization>
    <address>
      <postal>
        <street>1635 Old Hwy 41</street>
        <street>Suite 112, Box 138</street>
        <city>Kennesaw</city> <region>GA</region> <code>30152</code>
        <country>US</country>
      </postal>
      <phone>+1-678-581-9656</phone>
      <email>michael@refactored-networks.com</email>
      <uri>http://www.refactored-networks.com</uri>
    </address>
  </author>

  <author initials="R." surname="Salz" fullname="Rich Salz">
    <organization>DataPower Technology, Inc.</organization>
    <address>
      <postal>
        <street>1 Alewife Center</street>
        <city>Cambridge</city> <region>MA</region> <code>02142</code>
        <country>US</country>
      </postal>
      <phone>+1 617-864-0455</phone>
      <email>rsalz@datapower.com</email>
      <uri>http://www.datapower.com</uri>
    </address>
  </author>

  <date month="July" year="2005" />
  <keyword>URN, UUID</keyword>
  <abstract>
    <t>This specification defines a Uniform Resource Name namespace for
      UUIDs (Universally Unique IDentifier), also known as GUIDs (Globally
      Unique IDentifier). A UUID is 128 bits long, and can
      guarantee uniqueness across space and time. UUIDs were originally
      used in the Apollo Network Computing System and later in the Open
      Software Foundation's (OSF) Distributed Computing Environment (DCE),
      and then in Microsoft Windows platforms.</t>
    <t>This specification is derived from the DCE specification with the
      kind permission of the OSF (now known as The Open Group).  Information from earlier versions of the DCE specification have been	
      incorporated into this document.</t>
  </abstract>

</front>

<middle>

  <section anchor="introduction" title="Introduction">
    <t>This specification defines a Uniform Resource Name namespace for
      UUIDs (Universally Unique IDentifier), also known as GUIDs (Globally
      Unique IDentifier). A UUID is 128 bits long, and requires no central
      registration process.</t>
    <t>The information here is meant to be a concise guide for those wishing
      to implement services using UUIDs as URNs. Nothing in this document
      should be construed to override the DCE standards that defined UUIDs.</t>
    <t>There is an <xref target="itu687">ITU-T Recommendation and ISO/IEC
        Standard</xref> that are derived from earlier versions of this
      document. Both sets of specifications have been aligned, and are
      fully technically compatible. In addition, a global registration
      function is being provided by the Telecommunications Standardisation
      Bureau of ITU-T; for details see <eref
        target="http://www.itu.int/ITU-T/asn1/uuid.html"/>.</t>
  </section>

  <section anchor="motivation" title="Motivation">
    <t>One of the main reasons for using UUIDs is that no centralized
      authority is required to administer them (although one format uses
      IEEE 802 node identifiers, others do not). As a result, generation
      on demand can be completely automated, and used for a
      variety of purposes. The UUID generation algorithm described here
      supports very high allocation rates of up to 10 million per second per machine
      if necessary, so that they could even be used as transaction IDs.</t>
    <t>UUIDs are of a fixed size (128 bits) which is reasonably small
      compared to other alternatives. This lends itself well to sorting,
      ordering, and hashing of all sorts, storing in databases, simple
      allocation, and ease of programming in general.</t>
    <t>Since UUIDs are unique and persistent, they make excellent Uniform
      Resource Names. The unique ability to generate a new UUID without a
      registration process allows for UUIDs to be one of the URNs with the
      lowest minting cost.</t>
  </section>

  <section anchor="template" title="Namespace Registration Template">
    <t>
      Namespace ID: UUID
    </t>
    <t>
      Registration Information:
      <list>
        <t>Registration date: 2003-10-01 </t>
      </list>
    </t>
    <t>
      Declared registrant of the namespace:
      <list>
        <t>JTC 1/SC6 (ASN.1 Rapporteur Group)</t>
      </list>
    </t>
    <t>
      Declaration of syntactic structure:
      <list>
        <t>
          A UUID is an identifier that is unique across both space and time,
          with respect to the space of all UUIDs. Since a UUID is a fixed
          size and contains a time field, it is possible for values to
          rollover (around A.D. 3400, depending on the specific algorithm
          used). A UUID can be used for multiple purposes, from tagging
          objects with an extremely short lifetime, to reliably identifying
          very persistent objects across a network.
        </t><t>
          The internal representation of a UUID is a specific sequence of
          bits in memory, as described in <xref target="specification"/>.
          To accurately represent a UUID as a URN, it is necessary
          to convert the bit sequence to a string representation.
        </t><t>
          Each field is treated as an integer and has its value printed as a
          zero-filled hexadecimal digit string with the most significant
          digit first. The hexadecimal values "a" through "f" are
          output as lower case characters and are case insensitive on
          input.
        </t>
        <t>
          The formal definition of the UUID string representation is
          provided by the following ABNF <xref
            target="RFC2234"/>:<figure><artwork type="abnf"><![CDATA[
UUID                   = time-low "-" time-mid "-"
                         time-high-and-version "-"
                         clock-seq-and-reserved
                         clock-seq-low "-" node
time-low               = 4hexOctet
time-mid               = 2hexOctet
time-high-and-version  = 2hexOctet
clock-seq-and-reserved = hexOctet
clock-seq-low          = hexOctet
node                   = 6hexOctet
hexOctet               = hexDigit hexDigit
hexDigit =
      "0" / "1" / "2" / "3" / "4" / "5" / "6" / "7" / "8" / "9" /
      "a" / "b" / "c" / "d" / "e" / "f" /
      "A" / "B" / "C" / "D" / "E" / "F"
    ]]></artwork></figure>
        </t>
        <t>
          The following is an example of the string representation of a UUID
          as a URN:<figure><artwork type="example"><![CDATA[
urn:uuid:f81d4fae-7dec-11d0-a765-00a0c91e6bf6
]]></artwork></figure>
        </t>
      </list>
    </t>
    <t>
      Relevant ancillary documentation:
      <list>
        <t><xref target="NCA" /><xref target="DCE" /></t>
      </list>
    </t>
    <t>
      Identifier uniqueness considerations:
      <list>
        <t>
          This document specifies three algorithms to generate UUIDs: the
          first leverages the unique values of 802 MAC addresses to
          guarantee uniqueness, the second uses pseudo-random number
          generators, and the third uses cryptographic hashing and
          application-provided text strings. As a result, the UUIDs
          generated according to the mechanisms here will be unique from all	
          other UUIDs that have been or will be assigned.
        </t>
      </list>
    </t>
    <t>
      Identifier persistence considerations:
      <list>
        <t>
          UUIDs are inherently very difficult to resolve in a global sense.
          This, coupled with the fact that UUIDs are temporally unique
          within their spatial context, ensures that UUIDs will remain as
          persistent as possible.
        </t>
      </list>
    </t>
    <t>
      Process of identifier assignment:
      <list>
        <t>
          Generating a UUID does not require that a registration
          authority be contacted. One algorithm requires a unique value over
          space for each generator. This value is typically an IEEE 802 MAC
          address, usually already available on network-connected hosts. The
          address can be assigned from an address block obtained from the
          IEEE registration authority. If no such address is available, or
          privacy concerns make its use undesirable,
          <xref target="node-id-no-id"/> specifies two
          alternatives.  Another approach is to use version 3 or version 4
          UUIDs as defined below.
        </t>
      </list>
    </t>
    <t>
      Process for identifier resolution:
      <list>
        <t>
          Since UUIDs are not globally resolvable, this is not
          applicable.
        </t>
      </list>
    </t>
    <t>
      Rules for Lexical Equivalence:
      <list>
        <t>
          Consider each field of the UUID to be an unsigned integer as
          shown in the table in section <xref target="uuid-layout"/>. Then,
          to compare a pair of UUIDs, arithmetically compare the
          corresponding fields from each UUID in order of significance and
          according to their data type. Two UUIDs are equal if and only if
          all the corresponding fields are equal.
        </t><t>
          As an implementation note, equality comparison can
          be performed on many systems by doing the appropriate byte-order
          canonicalization, and then treating the two UUIDs as 128-bit
          unsigned integers.
        </t><t>
          UUIDs, as defined in this document, can also be ordered
          lexicographically. For a pair of UUIDs, the first one follows the
          second if the most significant field in which the UUIDs differ is
          greater for the first UUID. The second precedes the first if the
          most significant field in which the UUIDs differ is greater for
          the second UUID.
        </t>
      </list>
    </t>
    <t>
      Conformance with URN Syntax:
      <list>
        <t>
          The string representation of a UUID is fully compatible with the
          URN syntax. When converting from a bit-oriented, in-memory
          representation of a UUID into a URN, care must be taken to
          strictly adhere to the byte order issues mentioned in the string
          representation section.
        </t>
      </list>
    </t>
    <t>
      Validation mechanism:
      <list>
        <t>
          Apart from determining whether the timestamp portion of the UUID is in
          the future and therefore not yet assignable, there is no mechanism
          for determining whether a UUID is 'valid'.
        </t>
      </list>
    </t>
    <t>
      Scope:
      <list>
        <t>
          UUIDs are global in scope.
        </t>
      </list>
    </t>
  </section>

  <section anchor="specification" title="Specification">

    <section anchor="format" title="Format">
      <t>The UUID format is 16 octets; some bits of the eight octet variant	
      field specified below determine finer structure.</t>

      <section anchor="variant" title="Variant">
        <t>The variant field determines the layout of the UUID. That is, the
          interpretation of all other bits in the UUID depends on the
          setting of the bits in the variant field. As such, it could more
          accurately be called a type field; we retain the original term for
          compatibility. The variant field consists of a variable number of
          the most significant bits of octet 8 of the UUID.</t>
        <t>The following table lists the contents of the variant field,
          where the letter "x" indicates a "don't-care" value.
        </t>
        <texttable style="none" align="left">
          <ttcol align="center">Msb0</ttcol>
          <ttcol align="center">Msb1</ttcol>
          <ttcol align="center">Msb2</ttcol>
          <ttcol align="left">Description</ttcol>
          <c>0</c><c>x</c><c>x</c><c>Reserved, NCS backward compatibility.</c>
          <c>1</c><c>0</c><c>x</c><c>The variant specified in this document.</c>
          <c>1</c><c>1</c><c>0</c><c>Reserved, Microsoft Corporation backward compatibility</c>
          <c>1</c><c>1</c><c>1</c><c>Reserved for future definition.</c>
        </texttable>
        <t>Interoperability, in any form, with variants other than the one
          defined here is not guaranteed, and is not likely to be an issue
          in practice.</t>
      </section>

      <section anchor="uuid-layout" title="Layout and Byte Order">
        <t>To minimize confusion about bit assignments within octets, the
          UUID record definition is defined only in terms of fields that
          are integral numbers of octets. The fields are presented with the
          most significant one first.
        </t>
        <texttable style="none" align="left">
          <ttcol align="left">Field</ttcol>
          <ttcol align="left" width="19%">Data Type</ttcol>
          <ttcol align="left">Octet #</ttcol>
          <ttcol align="left">Note</ttcol>
          
          <c>time_low</c>
          <c>unsigned 32 bit integer</c>
          <c>0-3</c>
          <c>The low field of the timestamp</c>
          
          <c>time_mid</c>
          <c>unsigned 16 bit integer</c>
          <c>4-5</c>
          <c>The middle field of the timestamp</c>

          <c>time_hi_and_version</c>
          <c>unsigned 16 bit integer</c>
          <c>6-7</c>
          <c>The high field of the timestamp multiplexed with the version number</c>

          <c>clock_seq_hi_and_reserved</c>
          <c>unsigned 8 bit integer</c>
          <c>8</c>
          <c>The high field of the clock sequence multiplexed with the variant</c>

          <c>clock_seq_low</c>
          <c>unsigned 8 bit integer</c>
          <c>9</c>
          <c>The low field of the clock sequence</c>

          <c>node</c>
          <c>unsigned 48 bit integer</c>
          <c>10-15</c>
          <c>The spatially unique node identifier</c>
        </texttable>
        <t>In the absence of explicit application or presentation protocol
          specification to the contrary, a UUID is encoded as a 128-bit
          object, as follows:</t><t>The fields are encoded as 16 octets, with the
          sizes and order of the fields defined above, and with each field
          encoded with the Most Significant Byte first (known as
          network byte order). Note that the field names, particularly
          for multiplexed fields, follow historical
          practice.<figure><artwork><![CDATA[
0                   1                   2                   3
 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|                          time_low                             |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|       time_mid                |         time_hi_and_version   |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|clk_seq_hi_res |  clk_seq_low  |         node (0-1)            |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|                         node (2-5)                            |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
]]></artwork></figure>
        </t>
      </section>

      <section anchor="version" title="Version">
        <t>The version number is in the most significant 4 bits of the
          time stamp (bits 4 through 7 of the time_hi_and_version
          field).</t>
        <t>The following table lists the currently-defined versions for
          this UUID variant.
        </t>
        <texttable style="none" align="left">
          <ttcol align="center">Msb0</ttcol>
          <ttcol align="center">Msb1</ttcol>
          <ttcol align="center">Msb2</ttcol>
          <ttcol align="center">Msb3</ttcol>
          <ttcol align="center">Version</ttcol>
          <ttcol align="left">Description</ttcol>

          <c>0</c><c>0</c><c>0</c><c>1</c>
          <c>1</c>
          <c>The time-based version specified in this document.</c>

          <c>0</c><c>0</c><c>1</c><c>0</c>
          <c>2</c>
          <c>DCE Security version, with embedded POSIX UIDs.</c>

          <c>0</c><c>0</c><c>1</c><c>1</c>
          <c>3</c>
          <c>The name-based version specified in this document that uses MD5 hashing.</c>

          <c>0</c><c>1</c><c>0</c><c>0</c>
          <c>4</c>
          <c>The randomly or pseudo-randomly generated version specified in this document.</c>

          <c>0</c><c>1</c><c>0</c><c>1</c>
          <c>5</c>
          <c>The name-based version specified in this document that uses SHA-1 hashing.</c>

        </texttable>
        <t>
          The version is more accurately a sub-type; again, we retain the
          term for compatibility.</t>
      </section>

      <section anchor="timestamp" title="Timestamp">
        <t>The timestamp is a 60-bit value. For UUID version 1, this is
          represented by Coordinated Universal Time (UTC) as a count of
          100-nanosecond intervals since 00:00:00.00, 15 October 1582 (the
          date of Gregorian reform to the Christian calendar).</t>
        <t>For systems that do not have UTC available, but do have the
          local time, they may use that instead of UTC, as long as they do
          so consistently throughout the system. However, this is not recommended
          since generating the UTC from local time only needs a time zone offset.</t>
        <t>For UUID version 3 or 5, the timestamp is a 60-bit value constructed
          from a name as described in <xref target="alg-name"/>.</t>
        <t>For UUID version 4, the timestamp is a randomly or pseudo-randomly
          generated 60-bit value, as described in
          <xref target="alg-rand"/>.</t>
      </section>

      <section anchor="clock-seq" title="Clock Sequence">
        <t>For UUID version 1, the clock sequence is used to help avoid
          duplicates that could arise when the clock is set backwards in
          time or if the node ID changes.</t>
        <t>If the clock is set backwards, or might have been set
          backwards (e.g., while the system was powered off), and the UUID
          generator can not be sure that no UUIDs were generated with
          timestamps larger than the value to which the clock was set,
          then the clock sequence has to be changed. If the previous value
          of the clock sequence is known, it can just be incremented;
          otherwise it should be set to a random or high-quality pseudo-random
          value.</t>
        <t>Similarly, if the node ID changes (e.g., because a network card
          has been moved between machines), setting the clock sequence to
          a random number minimizes the probability of a duplicate due to
          slight differences in the clock settings of the machines. If
          the value of clock sequence associated with the changed node ID
          were known, then the clock sequence could just be incremented,
          but that is unlikely.</t>
        <t>The clock sequence &MUST; be originally (i.e., once in the
          lifetime of a system) initialized to a random number to minimize
          the correlation across systems. This provides maximum protection
          against node identifiers that may move or switch from system to
          system rapidly. The initial value &MUST-NOT; be correlated to the
          node identifier.</t>
        <t>For UUID version 3 or 5, the clock sequence is a 14-bit value constructed from a
          name as described in <xref target="alg-name"/>.</t>
        <t>For UUID version 4, clock sequence  is a randomly or pseudo-randomly
          generated 14-bit value as described in
          <xref target="alg-rand"/>.</t>
      </section>

      <section anchor="node" title="Node">
        <t>For UUID version 1, the node field consists of an IEEE 802
          MAC address, usually the host address. For systems with multiple
          IEEE 802 addresses, any available one can be used. The lowest
          addressed octet (octet number 10) contains the global/local bit
          and the unicast/multicast bit, and is the first octet of the
          address transmitted on an 802.3 LAN.</t>
        <t>For systems with no IEEE address, a randomly or pseudo-randomly
          generated value may be used; see <xref target="node-id-no-id"/>.
          The multicast bit must be set in such addresses, in order that
          they will never conflict with addresses obtained from network
          cards.</t>
        <t>For UUID version 3 or 5, the node field is a 48-bit value constructed
          from a name as described in <xref target="alg-name"/>.</t>
        <t>For UUID version 4, the node field is a randomly or
          pseudo-randomly generated 48-bit value as described in
          <xref target="alg-rand"/>.</t>
      </section>

      <section anchor="nil-uuid" title="Nil UUID">
        <t>The nil UUID is special form of UUID that is specified to have
          all 128 bits set to zero.</t>
      </section>

    </section>

    <section anchor="alg-time" title="Algorithms for Creating a Time-Based UUID">
      <t>Various aspects of the algorithm for creating a version 1 UUID are
        discussed in the following sections.</t>

      <section anchor="alg-time-basic" title="Basic Algorithm">
        <t>The following algorithm is simple, correct, and inefficient:
<?rfc compact="no"?>
          <list style="symbols">
            <t>Obtain a system-wide global lock</t>
            <t>From a system-wide shared stable store (e.g., a file), read
              the UUID generator state: the values of the timestamp, clock
              sequence, and node ID used to generate the last UUID.</t>
            <t>Get the current time as a 60-bit count of 100-nanosecond
              intervals since 00:00:00.00, 15 October 1582.</t>
            <t>Get the current node ID.</t>
            <t>If the state was unavailable (e.g., non-existent or
              corrupted), or the saved node ID is different than the current
              node ID, generate a random clock sequence value.</t> 
            <t>If the state was available, but the saved timestamp is later
              than the current timestamp, increment the clock sequence
              value.</t>
            <t>Save the state (current timestamp, clock sequence, and node
              ID) back to the stable store.</t>
            <t>Release the global lock.</t>
            <t>Format a UUID from the current timestamp, clock sequence,
              and node ID values according to the steps in
              <xref target="alg-time-details"/>.</t>
          </list>
<?rfc compact="yes"?>
        </t>
        <t>If UUIDs do not need to be frequently generated, the above
          algorithm may be perfectly adequate. For higher performance
          requirements, however, issues with the basic algorithm include:
<?rfc compact="no"?>
          <list style="symbols">
            <t>Reading the state from stable storage each time is
              inefficient.</t>
            <t>The resolution of the system clock may not be
              100-nanoseconds.</t>
            <t>Writing the state to stable storage each time is
              inefficient.</t>
            <t>Sharing the state across process boundaries may be
              inefficient.</t>
          </list>
<?rfc compact="yes"?>
        </t>
        <t>Each of these issues can be addressed in a modular fashion by
          local improvements in the functions that read and write the state
          and read the clock. We address each of them in turn in the
          following sections.</t>
      <section anchor="read-stable" title="Reading Stable Storage">
        <t>The state only needs to be read from stable storage once at boot
          time, if it is read into a system-wide shared volatile store (and
          updated whenever the stable store is updated).</t>
        <t>If an implementation does not have any stable store available,
          then it can always say that the values were unavailable. This is
          the least desirable implementation because it will increase the
          frequency of creation of new clock sequence numbers, which
          increases the probability of duplicates.</t>
        <t>If the node ID can never change (e.g., the net card is inseparable
          from the system), or if any change also reinitializes the clock
          sequence to a random value, then instead of keeping it in stable
          store, the current node ID may be returned.</t>
      </section>
      <section anchor="clock-resolution" title="System Clock Resolution">
        <t>The timestamp is generated from the system time, whose resolution
          may be less than the resolution of the UUID timestamp.</t>
        <t>If UUIDs do not need to be frequently generated, the timestamp
          can simply be the system time multiplied by the number of
          100-nanosecond intervals per system time interval.</t>
        <t>If a system overruns the generator by requesting too many UUIDs
          within a single system time interval, the UUID service &MUST; either
          return an error, or stall the UUID generator until the system clock
          catches up.</t>
        <t>A high resolution timestamp can be simulated by keeping a count of
          the number of UUIDs that have been generated with the same value of the
          system time, and using it to construct the low order bits of the
          timestamp. The count will range between zero and the number of
          100-nanosecond intervals per system time interval.</t>
        <t>Note: If the processors overrun the UUID generation frequently,
          additional node identifiers can be allocated to the system, which
          will permit higher speed allocation by making multiple UUIDs
          potentially available for each time stamp value.</t>
      </section>
      <section anchor="write-stable" title="Writing Stable Storage">
        <t>The state does not always need to be written to stable store
          every time a UUID is generated. The timestamp in the stable store
          can be periodically set to a value larger than any yet used in a
          UUID.  As long as the generated UUIDs have timestamps less than
          that value, and the clock sequence and node ID remain unchanged,
          only the shared volatile copy of the state needs to be updated.
          Furthermore, if the timestamp value in stable store is in the
          future by less than the typical time it takes the system to
          reboot, a crash will not cause a reinitialization of the clock
          sequence.</t>
      </section>
      <section anchor="share-state" title="Sharing State Across Processes">
        <t>If it is too expensive to access shared state each time a UUID is
          generated, then the system-wide generator can be implemented to
          allocate a block of time stamps each time it is called; a
          per-process generator can allocate from that block until it is
          exhausted.</t>
      </section>
      </section>
      <section anchor="alg-time-details" title="Generation Details">
        <t>Version 1 UUIDs are generated according to the following
          algorithm:
<?rfc compact="no"?>
          <list style="symbols">
            <t>Determine the values for the UTC-based timestamp and clock
              sequence to be used in the UUID, as described in
              <xref target="alg-time-basic"/>.</t>
            <t>For the purposes of this algorithm, consider the timestamp
              to be a 60-bit unsigned integer and the clock sequence to be
              a 14-bit unsigned integer. Sequentially number the bits in a
              field, starting with zero for the least significant bit.</t>
            <t>Set the time_low field equal to the least significant 32
              bits (bits zero through 31) of the timestamp in the same
              order of significance.</t>
            <t>Set the time_mid field equal to bits 32 through 47 from the
              timestamp in the same order of significance.</t>
            <t>Set the 12 least significant bits (bits zero through 11) of
              the time_hi_and_version field equal to bits 48 through 59
              from the timestamp in the same order of significance.</t>
            <t>Set the four most significant bits (bits 12 through 15) of
              the time_hi_and_version field to the 4-bit version number
              corresponding to the UUID version being created, as shown in
              the table above.</t>
            <t>Set the clock_seq_low field to the eight least significant
              bits (bits zero through 7) of the clock sequence in the
              same order of significance.</t>
            <t>Set the 6 least significant bits (bits zero through 5)
              of the clock_seq_hi_and_reserved field to the 6 most
              significant bits (bits 8 through 13) of the clock
              sequence in the same order of significance.</t>
            <t>Set the two most significant bits (bits 6 and 7) of
              the clock_seq_hi_and_reserved to zero and one,
              respectively.</t>
            <t>Set the node field to the 48-bit IEEE address in the same
              order of significance as the address.</t>
          </list>
<?rfc compact="yes"?>
        </t>
      </section>

    </section>

    <section anchor="alg-name" title="Algorithm for Creating a Name-Based UUID">
      <t>The version 3 or 5 UUID is meant for generating UUIDs from "names" that
        are drawn from, and unique within, some "name space".  The concept
        of name and name space should be broadly construed, and not limited
        to textual names. For example, some name spaces are the domain
        name system, URLs, ISO Object IDs (OIDs), X.500 Distinguished Names
        (DNs), and reserved words in a programming language. The mechanisms
        or conventions used for allocating names and ensuring their
        uniqueness within their name spaces are beyond the scope of this
        specification.</t>
      <t>The requirements for these types of UUIDs are as follows:
<?rfc compact="no"?>
        <list style="symbols">
          <t>The UUIDs generated at different times from the same name in
            the same namespace &MUST; be equal.</t>
          <t>The UUIDs generated from two different names in the same
            namespace should be different (with very high probability).</t>
          <t>The UUIDs generated from the same name in two different
            namespaces should be different with (very high probability).</t>
          <t>If two UUIDs that were generated from names are equal, then
            they were generated from the same name in the same namespace
            (with very high probability).</t>
        </list>
<?rfc compact="yes"?>
      </t>
      <t>The algorithm for generating a UUID from a name and a name
        space are as follows:
<?rfc compact="no"?>
        <list style="symbols">
          <t>Allocate a UUID to use as a "name space ID" for all UUIDs
            generated from names in that name space; see
            <xref target="appendixC"/> for some pre-defined values.</t>
          <t>Choose either <xref target="RFC1321">MD5</xref> or <xref
              target="FIPS.180-1.1995">SHA-1</xref> as the hash algorithm;
            If backward compatibility is not an issue, SHA-1 is
            preferred.</t>
          <t>Convert the name to a canonical sequence of octets (as defined
            by the standards or conventions of its name space); put the name
            space ID in network byte order.</t>
          <t>Compute the hash of the name
            space ID concatenated with the name.</t>
          <t>Set octets zero through 3 of the time_low field to octets
            zero through 3 of the hash.</t>
          <t>Set octets zero and one of the time_mid field to octets 4
            and 5 of the hash.</t>
          <t>Set octets zero and one of the time_hi_and_version field to
            octets 6 and 7 of the hash.</t>
          <t>Set the four most significant bits (bits 12 through 15) of the
            time_hi_and_version field to the appropriate 4-bit version
            number from <xref target="version"/>.</t>
          <t>Set the clock_seq_hi_and_reserved field to octet 8 of the
            hash.</t>
          <t>Set the two most significant bits (bits 6 and 7) of the
            clock_seq_hi_and_reserved to zero and one, respectively.</t>
          <t>Set the clock_seq_low field to octet 9 of the hash.</t>
          <t>Set octets zero through five of the node field to octets 10
            through 15 of the hash.</t>
          <t>Convert the resulting UUID to local byte order.</t>
        </list>
<?rfc compact="yes"?>
      </t>
    </section>

    <section anchor="alg-rand" title="Algorithms for Creating a UUID from Truly Random or Pseudo-Random Numbers">
      <t>The version 4 UUID is meant for generating UUIDs from truly-random or
        pseudo-random numbers.</t>
      <t>The algorithm is as follows:
<?rfc compact="no"?>
        <list style="symbols">
          <t>Set the two most significant bits (bits 6 and 7) of the
            clock_seq_hi_and_reserved to zero and one, respectively.</t> 
          <t>Set the four most significant bits (bits 12 through 15) of the
            time_hi_and_version field to the 4-bit version number from
            <xref target="version"/>.</t>
          <t>Set all the other bits to randomly (or pseudo-randomly) chosen
            values.</t>
        </list>
<?rfc compact="yes"?>
      </t>
      <t>See <xref target="node-id-no-id"/> for a discussion
        on random numbers.</t>
    </section>

    <section anchor="node-id-no-id" title="Node IDs that Do Not Identify the Host">
      <t>This section describes how to generate a version 1 UUID if an IEEE
        802 address is not available, or its use is not desired.</t>
      <t>One approach is to contact the IEEE and get a separate block of
        addresses. At the time of writing, the application could
        be found at
        <eref target="http://standards.ieee.org/regauth/oui/pilot-ind.html"/>,
        and the cost was US$550.</t>
      <t>A better solution is to obtain a 47-bit cryptographic quality
        random number and use it as the low 47 bits of the node ID, with the
        least significant bit of the first octet of the node ID set to one.
        This bit is the unicast/multicast bit, which will never be set in
        IEEE 802 addresses obtained from network cards.  Hence, there can
        never be a conflict between UUIDs generated by machines with and
        without network cards. (Recall that the IEEE 802 spec talks
        about transmission order, which is the opposite of the in-memory
        representation that is discussed in this document.)</t>
      <t>For compatibility with earlier specifications, note that this
        document uses the unicast/multicast bit, instead of the arguably
        more correct local/global bit.</t>
      <t>Advice on generating cryptographic-quality random numbers can be
        found in <xref target="RFC4086">RFC1750</xref>.
      </t>
      <t>In addition, items such as the computer's name and the name of the
        operating system, while not strictly speaking random, will help
        differentiate the results from those obtained by other systems.</t>
      <t>The exact algorithm to generate a node ID using these data is system
        specific, because both the data available and the functions to obtain
        them are often very system specific. A generic approach, however, is
        to accumulate as many sources as possible into a buffer, use
        a message digest such as <xref target="RFC1321">MD5</xref> or
        <xref target="FIPS.180-1.1995">SHA-1</xref>, take an arbitrary 6
        bytes from the hash value, and set the multicast bit as described
        above.</t>
    </section>
  </section>

  <section anchor="community-considerations" title="Community Considerations">
    <t>The use of UUIDs is extremely pervasive in computing. They comprise
      the core identifier infrastructure for many operating systems
      (Microsoft Windows) and applications (the Mozilla browser) and in many
      cases, become exposed to the Web in many non-standard ways. This
      specification attempts to standardize that practice as openly as
      possible and in a way that attempts to benefit the entire
      Internet.</t>
  </section>

  <section anchor="security-considerations" title="Security Considerations">
    <t>Do not assume that UUIDs are hard to guess; they should not be used
      as security capabilities (identifiers whose mere possession grants
      access), for example. A predictable random number source will
      exacerbate the situation.</t>
    <t>Do not assume that it is easy to determine if a UUID has been
      slightly transposed in order to redirect a reference to another
      object. Humans do not have the ability to easily check the integrity
      of a UUID by simply glancing at it.</t>
    <t>Distributed applications generating UUIDs at a variety of hosts must
      be willing to rely on the random number source at all hosts. If this
      is not feasible, the namespace variant should be used.</t>
  </section>

  <section anchor="acknowledgments" title="Acknowledgments">
    <t>This document draws heavily on the OSF DCE specification for UUIDs.
      Ted Ts'o provided helpful comments, especially on the byte ordering
      section which we mostly plagiarized from a proposed wording he
      supplied (all errors in that section are our responsibility,
      however).</t>
    <t>We are also grateful to the careful reading and bit-twiddling of
      Ralf S. Engelschall, John Larmouth, and Paul Thorpe. Professor
      Larmouth was also invaluable in achieving coordination with ISO/IEC.</t>
  </section>

</middle>

<back>

  <references title="Normative References">
    <reference anchor="NCA">
      <front>
        <title abbrev="NCA">Network Computing Architecture</title>
        <author initials="L." surname="Zahn" fullname="Lisa Zahn">
          <organization/>
        </author>
        <author initials="T." surname="Dineen" fullname="Terence Dineen">
          <organization />
        </author>
        <author initials="P." surname="Leach" fullname="Paul Leach">
          <organization/>
        </author>
        <date month="January" year="1990"/>
      </front>
      <seriesInfo name="ISBN" value="0-13-611674-4"/>
    </reference>

    <reference anchor="DCE">
      <front>
        <title>DCE: Remote Procedure Call</title>
        <author>
          <organization/>
        </author>
        <date month="August" year="1994"/>
      </front>
      <seriesInfo name="Open Group CAE Specification" value="C309" />
      <seriesInfo name="ISBN" value="1-85912-041-5"/>
    </reference>

    <reference anchor="itu687">
      <front>
        <title>Procedures for the operation of OSI Registration Authorities:
          Generation and registration of Universally Unique Identifiers (UUIDs) and their use as ASN.1 Object Identifier components</title>
        <author>
          <organization>ISO/IEC 9834-8:2004 Information
            Technology</organization>
        </author>
        <date year="2004"/>
      </front>
      <seriesInfo name="ITU-T Rec." value="X.667"/>
    </reference>

<reference anchor='RFC1321'>
<front>
<title abbrev='MD5 Message-Digest Algorithm'>The MD5 Message-Digest Algorithm</title>
<author initials='R.' surname='Rivest' fullname='Ronald L. Rivest'>
<organization>Massachusetts Institute of Technology, (MIT) Laboratory for Computer Science</organization>
<address>
<postal>
<street>545 Technology Square</street>
<street>NE43-324</street>
<city>Cambridge</city>
<region>MA</region>
<code>02139-1986</code>
<country>US</country></postal>
<phone>+1 617 253 5880</phone>
<email>rivest@theory.lcs.mit.edu</email></address></author>
<date year='1992' month='April' /></front>
<seriesInfo name='RFC' value='1321' />
<format type='TXT' octets='35222' target='ftp://ftp.isi.edu/in-notes/rfc1321.txt' />
</reference>


<reference anchor='RFC4086'>
<front>
<title>Randomness Requirements for Security</title>
<author initials='D.' surname='Eastlake' fullname='D. Eastlake'>
<organization /></author>
<author initials='J.' surname='Schiller' fullname='J. Schiller'>
<organization /></author>
<author initials='S.' surname='Crocker' fullname='S. Crocker'>
<organization /></author>
<date year='2005' month='June' /></front>
<seriesInfo name='BCP' value='106' />
<seriesInfo name='RFC' value='4086' />
<format type='TXT' octets='114321' target='ftp://ftp.isi.edu/in-notes/rfc4086.txt' />
</reference>

<reference anchor='RFC2141'>
<front>
<title>URN Syntax</title>
<author initials='R.' surname='Moats' fullname='Ryan Moats'>
<organization>AT&amp;T</organization>
<address>
<postal>
<street>15621 Drexel Circle</street>
<street>Omaha</street>
<street>NE 68135-2358</street>
<country>USA</country></postal>
<phone>+1 402 894-9456</phone>
<email>jayhawk@ds.internic.net</email></address></author>
<date year='1997' month='May' />
<area>Applications</area>
<keyword>URN</keyword>
<keyword>uniform resource</keyword>
<abstract>
<t>
   Uniform Resource Names (URNs) are intended to serve as persistent,
   location-independent, resource identifiers. This document sets
   forward the canonical syntax for URNs.  A discussion of both existing
   legacy and new namespaces and requirements for URN presentation and
   transmission are presented.  Finally, there is a discussion of URN
   equivalence and how to determine it.
</t></abstract></front>
<seriesInfo name='RFC' value='2141' />
<format type='TXT' octets='14077' target='ftp://ftp.isi.edu/in-notes/rfc2141.txt' />
<format type='HTML' octets='30670' target='http://xml.resource.org/public/rfc/html/rfc2141.html' />
<format type='XML' octets='17551' target='http://xml.resource.org/public/rfc/xml/rfc2141.xml' />
</reference>

<reference anchor='RFC2234'>
<front>
<title abbrev='ABNF for Syntax Specifications'>Augmented BNF for Syntax Specifications: ABNF</title>
<author initials='D.' surname='Crocker' fullname='David H. Crocker'>
<organization>Internet Mail Consortium</organization>
<address>
<postal>
<street>675 Spruce Dr.</street>
<city>Sunnyvale</city>
<region>CA</region>
<code>94086</code>
<country>US</country></postal>
<phone>+1 408 246 8253</phone>
<facsimile>+1 408 249 6205</facsimile>
<email>dcrocker@imc.org</email></address></author>
<author initials='P.' surname='Overell' fullname='Paul Overell'>
<organization>Demon Internet Ltd.</organization>
<address>
<postal>
<street>Dorking Business Park</street>
<street>Dorking</street>
<city>Surrey</city>
<region>England</region>
<code>RH4 1HN</code>
<country>UK</country></postal>
<email>paulo@turnpike.com</email></address></author>
<date year='1997' month='November' />
<keyword>ABNF</keyword>
<keyword>Augmented</keyword>
<keyword>Backus-Naur</keyword>
<keyword>Form</keyword>
<keyword>electronic</keyword>
<keyword>mail</keyword></front>
<seriesInfo name='RFC' value='2234' />
<format type='TXT' octets='24265' target='ftp://ftp.isi.edu/in-notes/rfc2234.txt' />
<format type='HTML' octets='36695' target='http://xml.resource.org/public/rfc/html/rfc2234.html' />
<format type='XML' octets='24067' target='http://xml.resource.org/public/rfc/xml/rfc2234.xml' />
</reference>

<reference anchor="FIPS.180-1.1995" target="http://www.itl.nist.gov/fipspubs/fip180-1.htm">
  <front>
    <title>Secure Hash Standard</title>
    <author>
      <organization>National Institute of Standards and Technology</organization>
    </author>
    <date year='1995' month='April' />
  </front>
  <seriesInfo name="FIPS" value="PUB 180-1"/>
</reference>


  </references>

  <section anchor="appendixA" title="Appendix A - Sample Implementation">

    <t>This implementation consists of 5 files: uuid.h, uuid.c, sysdep.h,
      sysdep.c and utest.c. The uuid.* files are the system independent
      implementation of the UUID generation algorithms described above, with
      all the optimizations described above except efficient state sharing
      across processes included. The code has been tested on Linux (Red Hat
      4.0) with GCC (2.7.2), and Windows NT 4.0 with VC++ 5.0. The code
      assumes 64-bit integer support, which makes it much clearer.</t>
    <t>All the following source files should have the
      following copyright notice included:<figure>
      <preamble>copyrt.h</preamble>
      <artwork type="code" x:lang=""><![CDATA[
/*
** Copyright (c) 1990- 1993, 1996 Open Software Foundation, Inc.
** Copyright (c) 1989 by Hewlett-Packard Company, Palo Alto, Ca. &
** Digital Equipment Corporation, Maynard, Mass.
** Copyright (c) 1998 Microsoft.
** To anyone who acknowledges that this file is provided "AS IS"
** without any express or implied warranty: permission to use, copy,
** modify, and distribute this file for any purpose is hereby
** granted without fee, provided that the above copyright notices and
** this notice appears in all source code copies, and that none of
** the names of Open Software Foundation, Inc., Hewlett-Packard
** Company, Microsoft, or Digital Equipment Corporation be used in
** advertising or publicity pertaining to distribution of the software
** without specific, written prior permission. Neither Open Software
** Foundation, Inc., Hewlett-Packard Company, Microsoft, nor Digital
** Equipment Corporation makes any representations about the
** suitability of this software for any purpose.
*/
]]></artwork></figure>
<figure>
      <preamble>uuid.h</preamble>
      <artwork type="code" x:lang=""><![CDATA[
#include "copyrt.h"
#undef uuid_t
typedef struct {
    unsigned32  time_low;
    unsigned16  time_mid;
    unsigned16  time_hi_and_version;
    unsigned8   clock_seq_hi_and_reserved;
    unsigned8   clock_seq_low;
    byte        node[6];
} uuid_t;

/* uuid_create -- generate a UUID */
int uuid_create(uuid_t * uuid);

/* uuid_create_md5_from_name -- create a version 3 (MD5) UUID using a  
   "name" from a "name space" */
void uuid_create_md5_from_name(
    uuid_t *uuid,         /* resulting UUID */
    uuid_t nsid,          /* UUID of the namespace */
    void *name,           /* the name from which to generate a UUID */
    int namelen           /* the length of the name */
);

/* uuid_create_sha1_from_name -- create a version 5 (SHA-1) UUID 
   using a "name" from a "name space" */
void uuid_create_sha1_from_name(
    uuid_t *uuid,         /* resulting UUID */
    uuid_t nsid,          /* UUID of the namespace */
    void *name,           /* the name from which to generate a UUID */
    int namelen           /* the length of the name */
);

/* uuid_compare --  Compare two UUID's "lexically" and return
        -1   u1 is lexically before u2
         0   u1 is equal to u2
         1   u1 is lexically after u2
   Note that lexical ordering is not temporal ordering!
*/
int uuid_compare(uuid_t *u1, uuid_t *u2);
]]></artwork></figure>
<figure>
      <preamble>uuid.c</preamble>
      <artwork type="code" x:lang=""><![CDATA[
#include "copyrt.h"
#include <string.h>
#include <stdio.h>
#include <stdlib.h>
#include <time.h>
#include "sysdep.h"
#include "uuid.h"

/* various forward declarations */
static int read_state(unsigned16 *clockseq, uuid_time_t *timestamp,
    uuid_node_t *node);
static void write_state(unsigned16 clockseq, uuid_time_t timestamp,
    uuid_node_t node);
static void format_uuid_v1(uuid_t *uuid, unsigned16 clockseq,
    uuid_time_t timestamp, uuid_node_t node);
static void format_uuid_v3or5(uuid_t *uuid, unsigned char hash[16],
    int v);
static void get_current_time(uuid_time_t *timestamp);
static unsigned16 true_random(void);

/* uuid_create -- generator a UUID */
int uuid_create(uuid_t *uuid)
{
     uuid_time_t timestamp, last_time;
     unsigned16 clockseq;
     uuid_node_t node;
     uuid_node_t last_node;
     int f;

     /* acquire system-wide lock so we're alone */
     LOCK;

     /* get time, node ID, saved state from non-volatile storage */
     get_current_time(&timestamp);
     get_ieee_node_identifier(&node);
     f = read_state(&clockseq, &last_time, &last_node);

     /* if no NV state, or if clock went backwards, or node ID 
        changed (e.g., new network card) change clockseq */
     if (!f || memcmp(&node, &last_node, sizeof node))
         clockseq = true_random();
     else if (timestamp < last_time)
         clockseq++;

     /* save the state for next time */
     write_state(clockseq, timestamp, node);

     UNLOCK;

     /* stuff fields into the UUID */
     format_uuid_v1(uuid, clockseq, timestamp, node);
     return 1;
}

/* format_uuid_v1 -- make a UUID from the timestamp, clockseq,
                     and node ID */
void format_uuid_v1(uuid_t* uuid, unsigned16 clock_seq,
                    uuid_time_t timestamp, uuid_node_t node)
{
    /* Construct a version 1 uuid with the information we've gathered
       plus a few constants. */
    uuid->time_low = (unsigned long)(timestamp & 0xFFFFFFFF);
    uuid->time_mid = (unsigned short)((timestamp >> 32) & 0xFFFF);
    uuid->time_hi_and_version =
        (unsigned short)((timestamp >> 48) & 0x0FFF);
    uuid->time_hi_and_version |= (1 << 12);
    uuid->clock_seq_low = clock_seq & 0xFF;
    uuid->clock_seq_hi_and_reserved = (clock_seq & 0x3F00) >> 8;
    uuid->clock_seq_hi_and_reserved |= 0x80;
    memcpy(&uuid->node, &node, sizeof uuid->node);
}

/* data type for UUID generator persistent state */
typedef struct {
    uuid_time_t  ts;       /* saved timestamp */
    uuid_node_t  node;     /* saved node ID */
    unsigned16   cs;       /* saved clock sequence */
} uuid_state;

static uuid_state st;

/* read_state -- read UUID generator state from non-volatile store */
int read_state(unsigned16 *clockseq, uuid_time_t *timestamp,
               uuid_node_t *node)
{
    static int inited = 0;
    FILE *fp;

    /* only need to read state once per boot */
    if (!inited) {
        fp = fopen("state", "rb");
        if (fp == NULL)
            return 0;
        fread(&st, sizeof st, 1, fp);
        fclose(fp);
        inited = 1;
    }
    *clockseq = st.cs;
    *timestamp = st.ts;
    *node = st.node;
    return 1;
}

/* write_state -- save UUID generator state back to non-volatile
   storage */
void write_state(unsigned16 clockseq, uuid_time_t timestamp,
                 uuid_node_t node)
{
    static int inited = 0;
    static uuid_time_t next_save;
    FILE* fp;

    if (!inited) {
        next_save = timestamp;
        inited = 1;
    }

    /* always save state to volatile shared state */
    st.cs = clockseq;
    st.ts = timestamp;
    st.node = node;
    if (timestamp >= next_save) {
        fp = fopen("state", "wb");
        fwrite(&st, sizeof st, 1, fp);
        fclose(fp);
        /* schedule next save for 10 seconds from now */
        next_save = timestamp + (10 * 10 * 1000 * 1000);
    }
}

/* get-current_time -- get time as 60-bit 100ns ticks since UUID epoch.
   Compensate for the fact that real clock resolution is
   less than 100ns. */
void get_current_time(uuid_time_t *timestamp)
{
    static int inited = 0;
    static uuid_time_t time_last;
    static unsigned16 uuids_this_tick;
    uuid_time_t time_now;

    if (!inited) {
        get_system_time(&time_now);
        uuids_this_tick = UUIDS_PER_TICK;
        inited = 1;
    }

    for ( ; ; ) {
        get_system_time(&time_now);

        /* if clock reading changed since last UUID generated, */
        if (time_last != time_now) {
            /* reset count of uuids gen'd with this clock reading */
            uuids_this_tick = 0;
            time_last = time_now;
            break;
        }
        if (uuids_this_tick < UUIDS_PER_TICK) {
            uuids_this_tick++;
            break;
        }
        /* going too fast for our clock; spin */
    }
    /* add the count of uuids to low order bits of the clock reading */
    *timestamp = time_now + uuids_this_tick;
}

/* true_random -- generate a crypto-quality random number.
   **This sample doesn't do that.** */
static unsigned16 true_random(void)
{
    static int inited = 0;
    uuid_time_t time_now;

    if (!inited) {
        get_system_time(&time_now);
        time_now = time_now / UUIDS_PER_TICK;
        srand((unsigned int)
               (((time_now >> 32) ^ time_now) & 0xffffffff));
        inited = 1;
    }

    return rand();
}

/* uuid_create_md5_from_name -- create a version 3 (MD5) UUID using a
   "name" from a "name space" */
void uuid_create_md5_from_name(uuid_t *uuid, uuid_t nsid, void *name,
                               int namelen)
{
    MD5_CTX c;
    unsigned char hash[16];
    uuid_t net_nsid;

    /* put name space ID in network byte order so it hashes the same
       no matter what endian machine we're on */
    net_nsid = nsid;
    net_nsid.time_low = htonl(net_nsid.time_low);
    net_nsid.time_mid = htons(net_nsid.time_mid);
    net_nsid.time_hi_and_version = htons(net_nsid.time_hi_and_version);

    MD5Init(&c);
    MD5Update(&c, &net_nsid, sizeof net_nsid);
    MD5Update(&c, name, namelen);
    MD5Final(hash, &c);

    /* the hash is in network byte order at this point */
    format_uuid_v3or5(uuid, hash, 3);
}

void uuid_create_sha1_from_name(uuid_t *uuid, uuid_t nsid, void *name,
                                int namelen)
{
    SHA_CTX c;
    unsigned char hash[20];
    uuid_t net_nsid;

    /* put name space ID in network byte order so it hashes the same
       no matter what endian machine we're on */
    net_nsid = nsid;
    net_nsid.time_low = htonl(net_nsid.time_low);
    net_nsid.time_mid = htons(net_nsid.time_mid);
    net_nsid.time_hi_and_version = htons(net_nsid.time_hi_and_version);

    SHA1_Init(&c);
    SHA1_Update(&c, &net_nsid, sizeof net_nsid);
    SHA1_Update(&c, name, namelen);
    SHA1_Final(hash, &c);

    /* the hash is in network byte order at this point */
    format_uuid_v3or5(uuid, hash, 5);
}

/* format_uuid_v3or5 -- make a UUID from a (pseudo)random 128-bit
   number */
void format_uuid_v3or5(uuid_t *uuid, unsigned char hash[16], int v)
{
    /* convert UUID to local byte order */
    memcpy(uuid, hash, sizeof *uuid);
    uuid->time_low = ntohl(uuid->time_low);
    uuid->time_mid = ntohs(uuid->time_mid);
    uuid->time_hi_and_version = ntohs(uuid->time_hi_and_version);

    /* put in the variant and version bits */
    uuid->time_hi_and_version &= 0x0FFF;
    uuid->time_hi_and_version |= (v << 12);
    uuid->clock_seq_hi_and_reserved &= 0x3F;
    uuid->clock_seq_hi_and_reserved |= 0x80;
}

/* uuid_compare --  Compare two UUID's "lexically" and return */
#define CHECK(f1, f2) if (f1 != f2) return f1 < f2 ? -1 : 1;
int uuid_compare(uuid_t *u1, uuid_t *u2)
{
    int i;

    CHECK(u1->time_low, u2->time_low);
    CHECK(u1->time_mid, u2->time_mid);
    CHECK(u1->time_hi_and_version, u2->time_hi_and_version);
    CHECK(u1->clock_seq_hi_and_reserved, u2->clock_seq_hi_and_reserved);
    CHECK(u1->clock_seq_low, u2->clock_seq_low)
    for (i = 0; i < 6; i++) {
        if (u1->node[i] < u2->node[i])
            return -1;
        if (u1->node[i] > u2->node[i])
            return 1;
    }
    return 0;
}
#undef CHECK
]]></artwork></figure>
<figure>
      <preamble>sysdep.h</preamble>
      <artwork type="code" x:lang=""><![CDATA[
#include "copyrt.h"
/* remove the following define if you aren't running WIN32 */
#define WININC 0

#ifdef WININC
#include <windows.h>
#else
#include <sys/types.h>
#include <sys/time.h>
#include <sys/sysinfo.h>
#endif

#include "global.h"
/* change to point to where MD5 .h's live; RFC 1321 has sample
   implementation */
#include "md5.h"

/* set the following to the number of 100ns ticks of the actual
   resolution of your system's clock */
#define UUIDS_PER_TICK 1024

/* Set the following to a calls to get and release a global lock */
#define LOCK
#define UNLOCK

typedef unsigned long   unsigned32;
typedef unsigned short  unsigned16;
typedef unsigned char   unsigned8;
typedef unsigned char   byte;

/* Set this to what your compiler uses for 64-bit data type */
#ifdef WININC
#define unsigned64_t unsigned __int64
#define I64(C) C
#else
#define unsigned64_t unsigned long long
#define I64(C) C##LL
#endif

typedef unsigned64_t uuid_time_t;
typedef struct {
    char nodeID[6];
} uuid_node_t;

void get_ieee_node_identifier(uuid_node_t *node);
void get_system_time(uuid_time_t *uuid_time);
void get_random_info(char seed[16]);
]]></artwork></figure>
<figure>
      <preamble>sysdep.c</preamble>
      <artwork type="code" x:lang=""><![CDATA[
#include "copyrt.h"
#include <stdio.h>
#include "sysdep.h"

/* system dependent call to get IEEE node ID.
   This sample implementation generates a random node ID. */
void get_ieee_node_identifier(uuid_node_t *node)
{
    static inited = 0;
    static uuid_node_t saved_node;
    char seed[16];
    FILE *fp;

    if (!inited) {
        fp = fopen("nodeid", "rb");
        if (fp) {
            fread(&saved_node, sizeof saved_node, 1, fp);
            fclose(fp);
        }
        else {
            get_random_info(seed);
            seed[0] |= 0x01;
            memcpy(&saved_node, seed, sizeof saved_node);
            fp = fopen("nodeid", "wb");
            if (fp) {
                fwrite(&saved_node, sizeof saved_node, 1, fp);
                fclose(fp);
            }
        }
        inited = 1;
    }

    *node = saved_node;
}

/* system dependent call to get the current system time. Returned as
   100ns ticks since UUID epoch, but resolution may be less than
   100ns. */
#ifdef _WINDOWS_

void get_system_time(uuid_time_t *uuid_time)
{
    ULARGE_INTEGER time;

    /* NT keeps time in FILETIME format which is 100ns ticks since
       Jan 1, 1601. UUIDs use time in 100ns ticks since Oct 15, 1582.
       The difference is 17 Days in Oct + 30 (Nov) + 31 (Dec)
       + 18 years and 5 leap days. */
    GetSystemTimeAsFileTime((FILETIME *)&time); 
    time.QuadPart +=
          (unsigned __int64) (1000*1000*10)       // seconds
        * (unsigned __int64) (60 * 60 * 24)       // days
        * (unsigned __int64) (17+30+31+365*18+5); // # of days
    *uuid_time = time.QuadPart;
}

/* Sample code, not for use in production; see RFC 1750 */
void get_random_info(char seed[16])
{
    MD5_CTX c;
    struct {
        MEMORYSTATUS m;
        SYSTEM_INFO s;
        FILETIME t;
        LARGE_INTEGER pc;
        DWORD tc;
        DWORD l;
        char hostname[MAX_COMPUTERNAME_LENGTH + 1];
    } r;

    MD5Init(&c);
    GlobalMemoryStatus(&r.m);
    GetSystemInfo(&r.s);
    GetSystemTimeAsFileTime(&r.t);
    QueryPerformanceCounter(&r.pc);
    r.tc = GetTickCount();
    r.l = MAX_COMPUTERNAME_LENGTH + 1;
    GetComputerName(r.hostname, &r.l);
    MD5Update(&c, &r, sizeof r);
    MD5Final(seed, &c);
}

#else

void get_system_time(uuid_time_t *uuid_time)
{
    struct timeval tp;

    gettimeofday(&tp, (struct timezone *)0);

    /* Offset between UUID formatted times and Unix formatted times.
       UUID UTC base time is October 15, 1582.
       Unix base time is January 1, 1970.*/
    *uuid_time = ((unsigned64)tp.tv_sec * 10000000)
        + ((unsigned64)tp.tv_usec * 10)
        + I64(0x01B21DD213814000);
}

/* Sample code, not for use in production; see RFC 1750 */
void get_random_info(char seed[16])
{
    MD5_CTX c;
    struct {
        struct sysinfo s;
        struct timeval t;
        char hostname[257];
    } r;

    MD5Init(&c);
    sysinfo(&r.s);
    gettimeofday(&r.t, (struct timezone *)0);
    gethostname(r.hostname, 256);
    MD5Update(&c, &r, sizeof r);
    MD5Final(seed, &c);
}

#endif
]]></artwork></figure>
<figure>
      <preamble>utest.c</preamble>
      <artwork type="code" x:lang=""><![CDATA[
#include "copyrt.h"
#include "sysdep.h"
#include <stdio.h>
#include "uuid.h"

uuid_t NameSpace_DNS = { /* 6ba7b810-9dad-11d1-80b4-00c04fd430c8 */
    0x6ba7b810,
    0x9dad,
    0x11d1,
    0x80, 0xb4, 0x00, 0xc0, 0x4f, 0xd4, 0x30, 0xc8
};

/* puid -- print a UUID */
void puid(uuid_t u)
{
    int i;

    printf("%8.8x-%4.4x-%4.4x-%2.2x%2.2x-", u.time_low, u.time_mid,
    u.time_hi_and_version, u.clock_seq_hi_and_reserved,
    u.clock_seq_low);
    for (i = 0; i < 6; i++)
        printf("%2.2x", u.node[i]);
    printf("\n");
}

/* Simple driver for UUID generator */
void main(int argc, char **argv)
{
    uuid_t u;
    int f;

    uuid_create(&u);
    printf("uuid_create(): "); puid(u);

    f = uuid_compare(&u, &u);
    printf("uuid_compare(u,u): %d\n", f);     /* should be 0 */
    f = uuid_compare(&u, &NameSpace_DNS);
    printf("uuid_compare(u, NameSpace_DNS): %d\n", f); /* s.b. 1 */
    f = uuid_compare(&NameSpace_DNS, &u);
    printf("uuid_compare(NameSpace_DNS, u): %d\n", f); /* s.b. -1 */
    uuid_create_md5_from_name(&u, NameSpace_DNS, "www.widgets.com", 15);
    printf("uuid_create_md5_from_name(): "); puid(u);
}
]]></artwork></figure>
    </t>
  </section>

  <section anchor="appendixB" title="Appendix B - Sample Output of utest">
    <t><figure><artwork type="example"><![CDATA[
  uuid_create(): 7d444840-9dc0-11d1-b245-5ffdce74fad2
  uuid_compare(u,u): 0
  uuid_compare(u, NameSpace_DNS): 1
  uuid_compare(NameSpace_DNS, u): -1
  uuid_create_md5_from_name(): e902893a-9d22-3c7e-a7b8-d6e313b71d9f
]]></artwork></figure>
    </t>
  </section>

  <section anchor="appendixC" title="Appendix C - Some Name Space IDs">
    <t>This appendix lists the name space IDs for some potentially
      interesting name spaces, as initialized C structures and in the string
      representation defined above.
    <figure><artwork type="code" x:lang=""><![CDATA[
/* Name string is a fully-qualified domain name */
uuid_t NameSpace_DNS = { /* 6ba7b810-9dad-11d1-80b4-00c04fd430c8 */
    0x6ba7b810,
    0x9dad,
    0x11d1,
    0x80, 0xb4, 0x00, 0xc0, 0x4f, 0xd4, 0x30, 0xc8
};

/* Name string is a URL */
uuid_t NameSpace_URL = { /* 6ba7b811-9dad-11d1-80b4-00c04fd430c8 */
    0x6ba7b811,
    0x9dad,
    0x11d1,
    0x80, 0xb4, 0x00, 0xc0, 0x4f, 0xd4, 0x30, 0xc8
};

/* Name string is an ISO OID */
uuid_t NameSpace_OID = { /* 6ba7b812-9dad-11d1-80b4-00c04fd430c8 */
    0x6ba7b812,
    0x9dad,
    0x11d1,
    0x80, 0xb4, 0x00, 0xc0, 0x4f, 0xd4, 0x30, 0xc8
};

/* Name string is an X.500 DN (in DER or a text output format) */
uuid_t NameSpace_X500 = { /* 6ba7b814-9dad-11d1-80b4-00c04fd430c8 */
    0x6ba7b814,
    0x9dad,
    0x11d1,
    0x80, 0xb4, 0x00, 0xc0, 0x4f, 0xd4, 0x30, 0xc8
};
]]></artwork></figure>
    </t>
  </section>

</back>

</rfc>
